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Interactive Time Management Using 4D Visual Modeling, A Methodology For Visual Programming
Speaker: Mr Gordon Lynas
Event Date: 19 May 10
Event Title: Interactive Time Management Using 4D Visual Modeling, A Methodology For Visual Programming
Title of Paper/Presentation: 4D Programming - Time Phased Visualisation To Illustrate A Planned Sequence
Abstract of paper
1. EVOLUTION OF 4D MODELLING
Evidence of artistic interest in depicting figures in motion can be seen as early as the still drawings of Palaeolithic cave paintings, where animals are depicted with multiple sets of legs in superimposed positions, clearly attempting to convey the perception of motion.
Other examples include a 5,200-year old earthen bowl found in Iran in Shahr-i Sokhta and an ancient Egyptian mural. The Persian bowl has five images painted along the sides, showing phases of a goat leaping up to nip at a tree
Other examples include a 5,200-year old earthen bowl found in Iran in Shahr-i Sokhta and an ancient Egyptian mural. The Persian bowl has five images painted along the sides, showing phases of a goat leaping up to nip at a tree
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